Re: AU base class for Instrument/Effect
Re: AU base class for Instrument/Effect
- Subject: Re: AU base class for Instrument/Effect
- From: Taylor Holliday <email@hidden>
- Date: Thu, 23 Jul 2015 21:09:01 -0700
Hi Christian,
Thanks very much for your detailed reply!
I'm using kAudioUnitType_MusicEffect for my effect AU. Logic allows that to be used as either an effect or instrument, but Live only allows it to be used as an affect. So therefore I had to create a separate AU of type kAudioUnitType_MusicDevice. Did you find the same thing?
Now to have a look at AUPluginDispatch.cpp :)
thanks again!
- Taylor
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