OSStatus DeclipUnit::Render(AudioUnitRenderActionFlags &ioActionFlags,
const AudioTimeStamp &inTimeStamp,
UInt32 nFrames)
and have the following snippet of code in it. I simplified the code, actually I need to buffer several packets before applying an effect. Here I just demonstrate the problem:
newTimeStamp.mSampleTime += nFrames;
result = m_pMainInput->PullInput(ioActionFlags, newTimeStamp, 0, nFrames);
if (result != noErr)
return result;
where m_pMainInput == GetInput(0);
so I pull from the upstream object the same amount of frames but at another timestamp. Then I initialize the output buffers like this:
m_pMainOutput->PrepareBuffer(nFrames);
and fill them with data, for simplicity like this:
for (UInt32 channel = 0; channel < GetOutput(0)->GetStreamFormat().mChannelsPerFrame; ++channel)
{
const AudioBuffer *srcBuffer = &m_pMainInput->GetBufferList().mBuffers[channel];
const AudioBuffer *dstBuffer = &m_pMainOutput->GetBufferList().mBuffers[channel];
memcpy(dstBuffer->mData, srcBuffer->mData, srcBuffer->mDataByteSize);
}
This works pretty well in the AULab application but auval tool fails with the following error:
Input Format: AudioStreamBasicDescription: 2 ch, 44100 Hz, 'lpcm' (0x00000029) 32-bit little-endian float, deinterleaved
Output Format: AudioStreamBasicDescription: 2 ch, 44100 Hz, 'lpcm' (0x00000029) 32-bit little-endian float, deinterleaved
Render Test at 512 frames
ERROR: AU is not passing time stamp correctly. Was given: 0, but input received: 512
* * FAIL
--------------------------------------------------
AU VALIDATION FAILED: CORRECT THE ERRORS ABOVE.
--------------------------------------------------
If I remove the line that changes the timestamp and call just
result = m_pMainInput->PullInput(ioActionFlags, newTimeStamp, 0, nFrames);
if (result != noErr)
return result;
then auvall validates my plugin successfully. So I’m pretty sure that auval concerns that my Audio Unit pulls data from a different timestamp. I found a property that looks like to what I need to make auval sure that all is fine with the timestamps: kAudioUnitProperty_InputSamplesInOutput
but auval never sets this property for my audio unit, so it looks useless.
Does anybody know if reading data at appropriate timestamps is possible for ‘aufx’ audio units? I tried to look at ‘auol’ (offline) units, but they seem to be of no use, at least neither AULab, nor Final Cut Pro uses this type of audio units.
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Please help!
Roman