Re: memset AND struct = {0}?
Re: memset AND struct = {0}?
- Subject: Re: memset AND struct = {0}?
- From: Ilya Konstantinov <email@hidden>
- Date: Mon, 02 Mar 2015 01:58:19 +0000
When you implement your own AU? Then I'd just initialize all members. It's a Core Audio structure with a handful of members that's not going to be extended.
When configuring an existing AU, I'd get-modify-set.
On Mon, Mar 2, 2015, 03:55 Patrick J. Collins <
email@hidden> wrote:
> To me, this looks sloppy either way. I'd retrieve the current format with AudioUnitGetProperty, modify the members I care about, then set it with
> AudioUnitSetProperty (on same scope and element).
This was about creating a new asbd from scratch, not modifying an
existing one..
Patrick J. Collins
http://collinatorstudios.com
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