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Re: struggling with the audio unit graph...
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Re: struggling with the audio unit graph...


  • Subject: Re: struggling with the audio unit graph...
  • From: "Patrick J. Collins" <email@hidden>
  • Date: Mon, 16 Mar 2015 22:40:16 -0700 (PDT)

> The only complication is that if you want to send audio to the generic
> output, then you're locked into real time. That makes it a little more
> restrictive than offline rendering, where you can process something
> like a low pass filter much, much faster.

I think you are thinking of the default output?

The apple docs say:

  The Generic Output unit does not connect to audio hardware but rather
  provides a mechanism for sending the output of a processing chain to
  your application. You would typically use the Generic Output unit for
  offline audio processing.

Patrick J. Collins
http://collinatorstudios.com
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References: 
 >struggling with the audio unit graph... (From: "Patrick J. Collins" <email@hidden>)
 >Re: struggling with the audio unit graph... (From: Douglas Scott <email@hidden>)
 >Re: struggling with the audio unit graph... (From: "Patrick J. Collins" <email@hidden>)
 >Re: struggling with the audio unit graph... (From: Brian Willoughby <email@hidden>)

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