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preserve Audio Unit state during copy/blade
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preserve Audio Unit state during copy/blade


  • Subject: preserve Audio Unit state during copy/blade
  • From: Roman <email@hidden>
  • Date: Thu, 22 Oct 2015 23:47:19 +0300

Hi guys,

Is there any way to save/restore audio unit internal state when the effect is copied from one clip to another in Final Cut Pro? My audio unit implements denoise functionality and the algorithm requires to gather some statistics. If the effect is copied from one clip to another I’d like it to use the already gathered statistics rather than regathering it again. Otherwise I can hear that audio in the second clip differs.
Also there is an issue with «Blade» tool. If I split a clip to two parts I can hear that sound changes when playback goes from the first part to the second.
I tried to use kAudioUnitProperty_ClassInfo property, but it looks to be purposed for other cases because it’s not written/read during the operation I described.


Thanks,
Roman
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