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AudioUnitRender results in kAudioUnitErr_TooManyFramesToProcess
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AudioUnitRender results in kAudioUnitErr_TooManyFramesToProcess


  • Subject: AudioUnitRender results in kAudioUnitErr_TooManyFramesToProcess
  • From: "Mazzaroth M." <email@hidden>
  • Date: Sat, 02 Jul 2016 16:37:02 -0400

I'm trying to covert some Objective-C offline render code from iOS 8 to macOS 10.11. However I'm getting a kAudioUnitErr_TooManyFramesToProcess(-10874) error when I call AudioUnitRender()

The error does not occur on iOS.

The (broken) code is available here.

https://bitbucket.org/sidha/offline-render-mac/src/cc3ba589565bf97d3700e91ef7b1e7806c6c9298/OfflineRender/ViewController.m?at=master&fileviewer=file-view-default#ViewController.m-229

Any ideas?
Michael

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