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Re: AVAudioUnitComponentManager Not when building in Xcode 9
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Re: AVAudioUnitComponentManager Not when building in Xcode 9


  • Subject: Re: AVAudioUnitComponentManager Not when building in Xcode 9
  • From: Doug Wyatt <email@hidden>
  • Date: Tue, 17 Oct 2017 09:24:56 -0700

As of iOS 11 the "inter-app-audio" entitlement is required to able to scan the
plug-ins installed on the system.


> On Oct 14, 2017, at 13:04 , Lucas Goossen <email@hidden> wrote:
>
>
>         AVAudioUnitComponentManager.shared().components(passingTest: {
> (components, _) -> Bool in
>             print(components.name)
>             return true
>         })
>
> This code prints either only the system AUs or also the installed AUv3s
> depending on the combination of Xcode and iOS as follows:
>
> Xcode 8.3.3 and iOS 10.3.1 prints AUv3s
> Xcode 9 and iOS 10.3.1 prints AUv3s
> Xcode 8.3.3 and iOS 11 prints AUv3s (sim link device files into Xcode 8.3.3)
>
> Xcode 9 and iOS 11 does NOT print AUv3s
>
> Does anyone have any ideas what is going on? I am out of ideas.
>
> Thanks in advance for any help,
> Lucas Goossen
>
>
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    • Re: AVAudioUnitComponentManager Not when building in Xcode 9
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 >AVAudioUnitComponentManager Not when building in Xcode 9 (From: Lucas Goossen <email@hidden>)

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