Re: Communicate with AudioUnit from C program?
Re: Communicate with AudioUnit from C program?
- Subject: Re: Communicate with AudioUnit from C program?
- From: Brian Willoughby <email@hidden>
- Date: Sun, 01 Apr 2018 15:39:44 -0700
Xcode can be called from the command line to build any project. It seems like
you should be able to integrate this into your toolchain. My client, who has an
iOS application in the Apple Store, uses Jenkins to build the code that we
develop in Xcode, but is not manually built from the Xcode GUI.
On Apr 1, 2018, at 3:40 AM, Igor Clark <email@hidden> wrote:
> Thanks Brian, that's really helpful.
>
> I'm trying to establish whether I can avoid Xcode because I'm working with a
> very specific toolchain which handles Makefiles & build pipeline
> automatically, completely independent from Xcode. My usual process for
> building this kind of lib is to find out whether I can do what I want as a
> straight C/Makefile proof-of-concept first, then implement that into my main
> project and have the toolchain manage the build for me.
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