RE: capturing audio
RE: capturing audio
- Subject: RE: capturing audio
- From: Waverly Edwards <email@hidden>
- Date: Tue, 05 Jun 2018 21:42:32 +0000
- Thread-topic: capturing audio
Excellent! That reminds me of a tech note. I hope to determine if a rabbit can
be pulled out of this hat.
https://developer.apple.com/library/archive/technotes/tn2091/_index.html
if there are other means, I am very much open. I suspect this is going to take
a lot more effort than I what I imagined.
W.
From: email@hidden [mailto:email@hidden]
Sent: Tuesday, June 05, 2018 3:07 PM
To: Waverly Edwards <email@hidden>
Cc: CoreAudio <email@hidden>
Subject: Re: capturing audio
Hi,
I had the similar task and have ended by developing of the own HAL plugin,
invisible to the system, but which could be set (through hooking) as the
default playback device for my app.
Thanks,
Roman
Втр 05 Июн 2018 19:36:02 +0300, Waverly Edwards
<email@hidden<mailto:email@hidden>> написал:
I have a wkwebview in my own OSX app. The app is playing audio through the
webview.
How can I capture the audio coming from the webview.
How can I change the volume or mute the audio?
This may be far-fetched but is there a way to know which audio bus is being
used by the webview and use the avaudioengine “installtap” to perform the
recording?
My goal is to capture the audio, keeping everything internal to the application
and avoid is using a 3rd party application like soundflower.
Thank you,
W.
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