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Re: 200+ sine oscillators on iOS
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Re: 200+ sine oscillators on iOS


  • Subject: Re: 200+ sine oscillators on iOS
  • From: Brian Armstrong <email@hidden>
  • Date: Sat, 26 May 2018 12:43:33 -0700

Hi,

I think you might want to mix them together yourself and then send the
mixed audio to Core Audio as a single buffer. That's likely to be the least
troublesome way to do it, I would think, and without requiring much
allocation.

Brian

On Sat, May 26, 2018 at 12:20 PM Shea Alterio <email@hidden> wrote:

> Hello everybody,
>
> I'm working on a software synthesizer for iOS. The goal is to emulate the
> behavior of a very old synthesizer which had something like 200 sine
> oscillators in it which were used to generate all sorts of different tones.
>
> I found this and used it as a jumping off point.
> https://www.cocoawithlove.com/2010/10/ios-tone-generator-introduction-to.html
>
> The problem i'm running into right now is i can get my oscillators to work
> when, and i can get them into their own buffer, but i'm running into
> problems trying to combine the buffers.
>
> Should i be trying to have one AudioBufferList with 200 members? That is
> how i am trying to do it right now, but maybe i want a lot of
> AudioBufferList and combine them later.
>
> Thanks,
> Shea
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References: 
 >200+ sine oscillators on iOS (From: Shea Alterio <email@hidden>)

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