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Re: 200+ sine oscillators on iOS
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Re: 200+ sine oscillators on iOS


  • Subject: Re: 200+ sine oscillators on iOS
  • From: Paul Davis <email@hidden>
  • Date: Tue, 29 May 2018 08:42:59 -0400

On Mon, May 28, 2018 at 11:28 PM, Brian Willoughby <email@hidden>
wrote:

>
> > On May 27, 2018, at 1:08 PM, Paul Davis <email@hidden>
> wrote:
> >> On Sun, May 27, 2018 at 3:53 PM, Albin Stigö <email@hidden>
> wrote:
> >>> An oscillator based on a lookup table would work well. You only need
> one table per wave type and then maintain separate pointers into the table
> for each oscillator.
> >
> > ​on most modern architectures, it is less costly to do the math to
> generate a sine than it is to do memory-based lookup.​ wavetables for sine
> waves are a mid-90s idea.
>
> Paul is right. Lookup tables add distortion, unless you have a table for
> every possible frequency and you don’t allow pitch bends.


​which is still slower (because of memory access) than doing the math :)​

​
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References: 
 >Re: 200+ sine oscillators on iOS (From: Ian Kemmish <email@hidden>)
 >Re: 200+ sine oscillators on iOS (From: Albin Stigö <email@hidden>)
 >Re: 200+ sine oscillators on iOS (From: Paul Davis <email@hidden>)
 >Re: 200+ sine oscillators on iOS (From: Brian Willoughby <email@hidden>)

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