AUv3 Question
AUv3 Question
- Subject: AUv3 Question
- From: Brad Howes via Coreaudio-api <email@hidden>
- Date: Mon, 23 Mar 2020 00:13:43 +0100
Hi,
I have an AUv3 app extension that relies on an AVAudioUnitSampler to do the
work. In my application, I can trigger a sound event when the user changes a
preset/patch, but I am unable to get the same result from the AUv3 extension. I
tried three ways:
Commanding note on/off via the AVAudioUnitMIDIInstrument startNote and stopNote
methods (this works just fine in the app version)
Commanding note on/off via the AVAudioUnitMIDIInstrument sendMIDIEvent
Posting MIDI events to the scheduleMIDIEventBlock of the AUAudioUnit
When I play a note on the keyboard of the AU host (AUM or Audiobus 3) I see
MIDI events arrive on the internalRenderBlock, but I do not see anything there
due to #2 or #3. Should I?
So my big question: how can I command the AVAudioUnitSampler to play a note
when it is being used inside a AUv3 AUAudioUnit, just like it does when it is
running in an app?
Thanks in advance!
Regards,
Brad
SoundFonts app — https://apps.apple.com/us/app/soundfonts/id1453325077
<https://apps.apple.com/us/app/soundfonts/id1453325077>
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden