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Re: CGDisplayCapture + debugging
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Re: CGDisplayCapture + debugging


  • Subject: Re: CGDisplayCapture + debugging
  • From: "Shawn Erickson" <email@hidden>
  • Date: Wed, 6 Jun 2007 16:54:53 -0700

On 6/6/07, CJ Bell <email@hidden> wrote:
I'm writing an application which creates a full-screen window (OpenGL)
and uses CGDisplayCapture. However, if Xcode is running in the
captured window and the program breaks into the debugger, the UI
becomes unresponsive. (My program of course freezes and remains above
Xcode so I can't terminate it. The other screens, if present, also
[strangely] stop responding, too). The only solution is to ssh in from
another computer and kill Xcode.

Does anyone have a good way to work around this?

Remote debugging...

<http://developer.apple.com/documentation/DeveloperTools/Conceptual/XcodeUserGuide/Contents/Resources/en.lproj/06_07_db_remote_debug/chapter_45_section_1.html>

-Shawn
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References: 
 >CGDisplayCapture + debugging (From: "CJ Bell" <email@hidden>)

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