Re: CGDisplayCapture + debugging
Re: CGDisplayCapture + debugging
- Subject: Re: CGDisplayCapture + debugging
- From: "Shawn Erickson" <email@hidden>
- Date: Wed, 6 Jun 2007 16:54:53 -0700
On 6/6/07, CJ Bell <email@hidden> wrote:
I'm writing an application which creates a full-screen window (OpenGL)
and uses CGDisplayCapture. However, if Xcode is running in the
captured window and the program breaks into the debugger, the UI
becomes unresponsive. (My program of course freezes and remains above
Xcode so I can't terminate it. The other screens, if present, also
[strangely] stop responding, too). The only solution is to ssh in from
another computer and kill Xcode.
Does anyone have a good way to work around this?
Remote debugging...
<http://developer.apple.com/documentation/DeveloperTools/Conceptual/XcodeUserGuide/Contents/Resources/en.lproj/06_07_db_remote_debug/chapter_45_section_1.html>
-Shawn
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Darwin-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden