Re: Diskarbitration callback
Re: Diskarbitration callback
- Subject: Re: Diskarbitration callback
- From: Axel Luttgens <email@hidden>
- Date: Fri, 9 May 2008 14:44:05 +0200
Le 9 mai 08 à 12:42, Andy Green a écrit :
Hi Kevin,
Thanks for your comments; a couple of responses inline below
[...]
That was exactly my concern: I don't mind pauses in a console app,
but I
didn't want to tie up the gui.
That's one of the reasons that led me to suggest CFRunLoopRunInMode();
in fact, as it has been used, the call to CFRunLoopStop() could even
be removed from AndygDiskArbCallback().
(unless, of course, I'm terribly wrong; as I already noticed, I'm not
a guru...)
Axel _______________________________________________
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