Re: 32/64 bit problem
Re: 32/64 bit problem
- Subject: Re: 32/64 bit problem
- From: Garth Cummings <email@hidden>
- Date: Thu, 09 Jun 2011 05:10:41 -0700
The deployment target for x86_64 should also be 10.6.
There's Apple sample code that shows this called AppleSamplePCI.
Best regards,
--gc
Sent from my iPhone
On Jun 9, 2011, at 4:54 AM, Robert Bielik <email@hidden> wrote:
> Chris Suter skrev 2011-06-08 11:40:
>>> What to do ? Xcode doesn't allow me to build a UB with different SDKs for 32
>>> and 64 bit..
>>
>> Yes it does.
>>
>> Search the list archives for other tips and also check the
>> documentation. I've posted an answer to this in the past.
>
> Ok, found the way to add build conditions to deployment target and compiler in Xcode (can confess that Xcode is not
> my main work IDE...). So now I have it set as:
>
> i386:
> Base SDK: 10.6
> Deployment target: 10.4
> Compiler: GCC4.0
>
> x86_64:
> Base SDK: 10.6
> Deployment target: 10.5
> Compiler: GCC4.2
>
> and it seems to work fine in both 32 & 64 bit :)
>
> Thnx!
> /Rob
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