Date: June 2, 2005 12:57:06 PDT
Hi,
I'm developing my own graphics driver, with IOFramebuffer and an adjusted CFPlugin for
acceleration. I'm posting this question to this specific groups because I feel it's not
a driver related question but more a kernel specific architecture question.
I'm missing a deeper understanding on how the graphics system of OS X is started.
My IOFramebuffer implementation gets loaded, starts working, through it's connection
in the info.plist file, my IOCFPlugin for acceleration gets loaded, probed and started.
I know that I had to run IOAccelFindAccelerator in the start method, but I don't
know what this call is supposed to achieve at all. Could anybody please
"enlighten" me there ?