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Re: ctl_enqueuedata() woes
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Re: ctl_enqueuedata() woes


  • Subject: Re: ctl_enqueuedata() woes
  • From: Brian Bergstrand <email@hidden>
  • Date: Wed, 3 Oct 2007 19:55:00 +0300


On Oct 3, 2007, at 7:26 PM, Karl Pickett wrote:

I have modified the tcplognke example and it was pleasant sailing until now. I am sending packets to userspace that are about 2020 bytes long. Userspace reads each packet and responds with a setsockopt() call with a 2k structure.

When a burst of packets gets sent, some packets will fail to be received by user space but no error was indicated from ctl_enqueuedata()

Calling ctl_getenqueuespace(), the packets end up disappearing when ever the queuespace is not the maximum. Bumping up the socket recvbuf from 8k to 60k did not help one bit!

[snip]
Only packets 35 and 42 were received by userspace! The rest went to a bit bucket somewhere, and as you can see the ret 0 indicates no error by ctl_enqueuedata. In some cases when the space was completely exhausted ctl_enqueuedata would return an error, but otherwise the packets would just disappear when ever the enqueuespace was not at max.


This is how control sockets work. Here's a way to get around the problem (if you can gracefully sleep that is):


int retry = 3;
retry_data:
size_t recvsz = 0;
if (0 == ctl_getenqueuespace(ctl_ref, ctlunit, &recvsz)
&& recvsz < datasize && retry > 0) {
// msg q is full
// Sleep one quantum giving the client a chance to wake
struct timespec ts = {0, 10000000};
(void)msleep(NULL, NULL, PSOCK, __FUNCTION__, &ts);
retry--;
goto retry_data;
}
err = ctl_enqueuedata(...);



HTH.

Brian Bergstrand
<http://www.bergstrand.org/brian/>   PGP Key ID: 0xB6C7B6A2

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References: 
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