Re: Debugging Installer Plugins
Re: Debugging Installer Plugins
- Subject: Re: Debugging Installer Plugins
- From: Stéphane Sudre <email@hidden>
- Date: Wed, 5 Mar 2008 00:54:56 +0100
On Mar 3, 2008, at 8:45 PM, Robert Kukuchka wrote:
How can I set up a Custom Executable to properly Debug an Installer
Plugin from within XCode 3.0? With most bundles it's a fairly
straight forward process, but I'm missing something in setting this
up. Any helpers out there?
Here's how you can do it in Xcode 2.3 (I don't think it would be
different with Xocde 3.0) (*)
1. Open your Installer Plugin Xcode project
2. Create the debug version of your plugin and add the plugin to the
appropriate package/metapackage.
3. In Xcode, still with your Installer Plugin project:
i) Choose Project > New Custom Executable...
ii) Click Choose...
iii) Select Installer.app (in /Applications/Utilities on Mac OS X <
10.5 and in /System/Library/CoreServices/ on Mac OS X 10.5)
iv) Click Finish
v) Set your breakpoints
vi) Choose Debug > Debug Executable
4. Debug
(*) Adapted from the post on Unsanity weblog (http://unsanity.org/
archives/000391.php)
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