Re: Asynchronous sockets?
Re: Asynchronous sockets?
- Subject: Re: Asynchronous sockets?
- From: Douglas Davidson <email@hidden>
- Date: Wed, 6 Feb 2002 16:45:40 -0800
On Wednesday, February 6, 2002, at 04:34 PM, Duane Murphy wrote:
This sounds like a possibility. We arent in a position to use a run loop
for this particular application, but the implementation is helpful. I
guess you have to make the select() thread so dead simple that killing
it
wont cause any problems. (I tend to think in terms of C++ and killing
C++
makes me nervous.)
No, the select() thread never goes away, although the set of sockets
that it selects on may change as CFSockets are added to and removed from
run loops. Killing threads is just asking for trouble.
Douglas Davidson
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