Scheduling+sockets+server+dvd player = madness?
Scheduling+sockets+server+dvd player = madness?
- Subject: Scheduling+sockets+server+dvd player = madness?
- From: Chilton Webb <email@hidden>
- Date: Sun, 10 Mar 2002 09:56:37 -0600
I'm seeing one very odd problem, and it occurred to me that it may be an
issue with the way the OS handles background apps.
I have a cocoa app that invokes a standard posix-c tool. I've written
all of this, so I do know what the code is doing. The tool works great,
all the time, with one exception.
Every once in a few days, it suddenly stops responding to incoming calls
from a socket-based game based in Flash. However, it *does* work if I
telnet directly to the game port. Then, after I successfully connect to
the game once from telnet, the Flash client works. When it stops
working, it appears the situation is the same every time--another app is
in the foreground, like the DVD player (my server is both a server and
my kids jukebox).
So my question is, is this situation a result of a background process
getting penalized by the OS for a lack of activity(I think I have the
wording wrong here, it's been years since I took any processor/os design
classes) ?
Thanks,
-Chilton
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