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RE: Which API should I use for sockets
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RE: Which API should I use for sockets


  • Subject: RE: Which API should I use for sockets
  • From: Kirk Haderlie <email@hidden>
  • Date: Fri, 13 Jun 2003 11:43:21 -0700

Thanks for the quick feedback!
Does anyone know of sample code which demonstrates CFSockets? I looked in
the networking sample code and it all looked like OpenTransport samples.

> ----------
> From: Scott Thompson
> Sent: Friday, June 13, 2003 11:07 AM
> To: email@hidden
> Cc: Kirk Haderlie
> Subject: Re: Which API should I use for sockets
>
>
> > I am beginning a new project that will use TCP sockets. I am new to
> > OS X
> > development and would like some opinions on which API we should use.
> > (CFSockets, NSSockets, or BSD Sockets) If there is any documentation
> > on
> > Apple's Site that answers this question please direct me there.
>
> Well... it depends...
>
> BSD Sockets would be the "raw API". It would be most appropriate if
> you needed absolute and exacting control over the socket behavior and
> life cycle. Correspondingly it would be the lowest overhead in terms
> of execution, but probably the highest overhead in terms of learning
> (if you don't already know how Sockets work).
>
> Both CFSocket and NSSocketPort are built on top of the "raw" BSD
> sockets. As such, you will have to know a bit about the BSD sockets to
> use them, but not as much as if you were coding to the BSD layer
> directly. Both of these provide a level of insulation from you as the
> engineer in terms of making it easy to set up and deal with a socket.
> However, both provide a bit of overhead for their own internal stuff so
> they probably would not be as high-performance as coding to the BSD
> layer. Having said that, I have found for my work that CFSocket (in
> particular) is plenty fast enough... but depending on what you're
> trying to do you may find otherwise.
>
> In selecting between CFSocket and NSSocketPort... it would depend
> largely on which API your more comfortable with and what API is used
> throughout the rest of your application. If you are writing an
> application to the Carbon API set then CFSocket is going to fit into
> your code more naturally. If, in contrast, you are using Cocoa,
> NSSocketPort will probably not be out-of-place.
>
> The other option would be if you are writing a Java application. In
> that case, of course, you might consider using the Java native library
> support for sockets.
>
> It's a difficult question to answer more fully without some idea of
> what your application wants to do with Sockets, and how the application
> itself is to be written.
>
> Scott
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