UDP Broadcast self send
UDP Broadcast self send
- Subject: UDP Broadcast self send
- From: Eli Green <email@hidden>
- Date: Tue, 9 Sep 2003 14:58:12 -0400
Hi.
I have an app that has a Windows counterpart that it needs to
communicate with. Both apps broadcast UDP packets. The difference is
that the Windows version receives the packets it sends, whereas the Mac
version does not. It is fairly important that the apps behave
identically in this respect. How do I go about getting my Mac client to
receive its own packets? I have tried setting OPT_SELFSEND on INET_IP
and INET_UDP and neither seems to work (the status field of the
response TOption tells me it's unsupported). Am I even barking up the
right tree?
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