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UDP Broadcast self send
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UDP Broadcast self send


  • Subject: UDP Broadcast self send
  • From: Eli Green <email@hidden>
  • Date: Tue, 9 Sep 2003 14:58:12 -0400

Hi.
I have an app that has a Windows counterpart that it needs to communicate with. Both apps broadcast UDP packets. The difference is that the Windows version receives the packets it sends, whereas the Mac version does not. It is fairly important that the apps behave identically in this respect. How do I go about getting my Mac client to receive its own packets? I have tried setting OPT_SELFSEND on INET_IP and INET_UDP and neither seems to work (the status field of the response TOption tells me it's unsupported). Am I even barking up the right tree?
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