Re: NSSocketPort bug?
Re: NSSocketPort bug?
- Subject: Re: NSSocketPort bug?
- From: Dalton Hamilton <email@hidden>
- Date: Wed, 15 Dec 2004 21:03:24 +0100
Malte -
I've stuck with BSD sockets but was interested in your post and did a bit of research.
>From what I've seen, the NSSocketPort is a bit mis-leading. It looks like it is used with NSConnection to distribute object methods.
Check these posts out:
http://www.cocoadev.com/index.pl?IsNetworkingAsHardAsItSeems
http://www.cocoabuilder.com/archive/message/cocoa/2004/10/13/119376
Dalton Hamilton
On Dec 15, 2004, at 11:30 AM, Malte wrote:
This is a kind of follow up to the thread i've started earlier asking for help in the BSD <--> Cocoa Socket thing.
I narrowed something down that looks to me like a bug, but maybe i'm just doing something wrong.
Please give me some feedback on this:
When i call:
NSSocketPort * sockPort = [[NSSocketPort alloc] initWithTCPPort:12345];
int socketFD = [sockPort socket];
NSLog(@"server socketFD: %i", socketFD);
The NSLog message gives me a positive integer (i.e. 8 in this case) just like a fileDescriptor should be
However, when i substitute the above with this:
NSSocketPort * sockPort = [[NSSocketPort alloc] initRemoteWithTCPPort:12345 host:@"192.168.1.1"];
int socketFD = [sockPort socket];
NSLog(@"server socketFD: %i", socketFD);
The socketFD is *ALWAYS* == -1 !!
Can anyone verify this? Is this a bug or am i just doing something horribly wrong?
Thanks!
-malte
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