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Re: ioctl always returns 0
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Re: ioctl always returns 0


  • Subject: Re: ioctl always returns 0
  • From: Vincent Lubet <email@hidden>
  • Date: Tue, 12 Apr 2005 15:17:43 -0700


On Apr 12, 2005, at 2:38 PM, Justin Walker wrote:

You should set the socket option SO_KEEPALIVE to force the networking stack to check the peer is responding -- see man page setsockopt(2). In addition you may want to use the TCP option TCP_KEEPALIVE to specify the idle time used when SO_KEEPALIVE is enabled.


Eewww, please don't. Keepalives are an abomination. An active server with lots of connections is going to generate a fair amount of useless traffic, and CPU activity. In addition, the kernel timer mechanism is a scarce resource.


An alternative is to have an activity timer in the server. After a given time, shut the connection (connections being a scarce resource...).

TCP keepalive has always been a controversial feature (Stevens even wrote this a "religious issue" so I'm not surprised by Justin reaction;-) but it can be very useful in some situations.


The bandwidth used by TCP keepalive is negligible (a gratuitous ACK) provided the user isn't charged by the amount of data. A lot of higher level protocols like file transfer protocols use their own keep alive or tickle mechanism that use more bandwith.

The CPU activity is also very low and is not more than having activity timer in the server.

On the other it would be an abomination to use a very low idle time.

Vincent
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  • Follow-Ups:
    • Re: ioctl always returns 0
      • From: Justin Walker <email@hidden>
References: 
 >RE: ioctl always returns 0 (From: "Mahesh Vyas" <email@hidden>)
 >Re: ioctl always returns 0 (From: Vincent Lubet <email@hidden>)
 >Re: ioctl always returns 0 (From: Justin Walker <email@hidden>)

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