Re: OTCreateSystemTask() Replacement?
Re: OTCreateSystemTask() Replacement?
- Subject: Re: OTCreateSystemTask() Replacement?
- From: email@hidden
- Date: Sun, 08 Apr 2007 16:01:31 -0700
- Thread-topic: OTCreateSystemTask() Replacement?
> Ok I have a better example. Try applescript studio in xcode
> sometime. It works with interface builder but you get to skip the
> pitfalls of working in c++ or obj-c.
You're really pretty hung up on comparing high-level interpreted scripting
languages against the various flavors of C, and the bottom line is that
neither can fill the other's shoes. The former are also generally completely
dependent upon the latter's existence--all that high-level functionality you
enjoy comes at the expense of someone else sitting down and writing a whole
lot of that nasty multi-threading code you seem to feel the world would be
better without. RAD has its place in the world, but you're simply not going
to find a lot of games written in Ruby, nor will you find many of Apple's
own flagship/pro apps linking against AppKit. Lightroom used Lua (for god
knows what reason) throughout its development and while it may have been
quicker to write, for the user who actually pays for it, it was slower than
molasses.
WNE was really nothing spectacular, and if you look back through the years
you'll find a lot more developers lamenting the lack of preemptive
multitasking on the Mac than you will celebrating the Thread Manager's
pusillanimous attempts at appeasing them with compromises. I have a great
many unpopular opinions myself in that I hate Mach-O (as well as the
corporate politics that lead to its adoption), I hate Objective-C, I hate
Cocoa and I hate IOKit, but that's what we have to work with right now, and
honestly, novelty value and personal feelings of nostalgia aside, nothing I
wrote ten years ago really needs to be sold anymore.
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