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Re: Reachability redux: what about the user experience?
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Re: Reachability redux: what about the user experience?


  • Subject: Re: Reachability redux: what about the user experience?
  • From: Rich Siegel <email@hidden>
  • Date: Mon, 27 Apr 2009 15:00:56 -0400

On 4/27/09 at 1:34 PM, email@hidden (Allan Nathanson) wrote:

kSCNetworkFlagsConnectionRequired != kSCNetworkFlagsConnectionAutomatic.

That is my understanding as well, thanks for confirming.

In this case, it is "possible" for your network traffic to reach the
target host but you must first establish a connection.  This could via
the Network pref pane or menu extras and would likely involved dialing
a modem, starting a WWAN (3G/cell) network, establishing a link via
Bluetooth to a network, etc.

Right, and as I understand, kSCNetworkFlagsInterventionRequired means that a connection was attempted, and that something occurred that requires human intervention; so the host might be reachable, but some direct action is necessary.


In general, your code should be looking for :

Boolean
tryToConnect(SCNetworkReachabilityFlags flags)
{
if (((flags & kSCNetworkFlagsReachable) != 0) {
((flags & kSCNetworkFlagsConnectionRequired) == 0)) {
// if reachable and no connection required
return TRUE;
}

// if not reachable OR a connection is required
return FALSE;
}

That's very close to what I came up with - my test is:

if (0 != (flags & kSCNetworkFlagsReachable))
{
// If a connection or intervention is required, then don't try to connect.


        if (0 == (flags & (kSCNetworkFlagsConnectionRequired | kSCNetworkFlagsInterventionRequired)))
            return true;
    }

Thanks for the help!

R.
--
Rich Siegel                                 Bare Bones Software, Inc.
<email@hidden>                      <http://www.barebones.com/>

Someday I'll look back on all this and laugh... until they sedate me.

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References: 
 >Re: Reachability redux: what about the user experience? (From: Allan Nathanson <email@hidden>)

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