Re: Does CFSocket use efficient polling?
Re: Does CFSocket use efficient polling?
- Subject: Re: Does CFSocket use efficient polling?
- From: Jens Alfke <email@hidden>
- Date: Tue, 10 Feb 2009 13:18:56 -0800
On Feb 10, 2009, at 11:43 AM, Joel Reymont wrote:
My question wasn't as silly in retrospect as I may have thought. I
somehow assumed that Apple would implement things in the "most
optimal way".
I'm trying to pump real-time audio via UDP from the iPhone. I'll
report how it goes.
For voice-quality monophonic audio (I think this can be scrunched down
to 16kbps* or so) you'll be receiving roughly one packet per second. I
don't think that's going to strain the CPU of an iPhone :)
—Jens
* I think I said 32k yesterday, but I forgot this is mono! AAC-LD is
probably the best codec for this, and claims to support voice at 16kbps. _______________________________________________
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