Re: CFMessagePort, audio sampling and sending UDP packets
Re: CFMessagePort, audio sampling and sending UDP packets
- Subject: Re: CFMessagePort, audio sampling and sending UDP packets
- From: Joel Reymont <email@hidden>
- Date: Fri, 13 Feb 2009 22:15:16 +0000
On Feb 13, 2009, at 10:00 PM, Jens Alfke wrote:
Use an AudioQueue instead? That way all of your code runs on the
main thread and it's OK to do things like send packets from the
callback.
Latency too high. What about my CFMessagePort question?
Is CFMessagePort light to use here? Too heavy and there are simpler
ways?
Thanks, Joel
---
http://tinyco.de
--- Mac & iPhone
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Macnetworkprog mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden