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Re: Adpative Framerate Networking ..
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Re: Adpative Framerate Networking ..


  • Subject: Re: Adpative Framerate Networking ..
  • From: Hamish Allan <email@hidden>
  • Date: Mon, 09 May 2011 21:11:28 +0100

Are you talking about for multimedia? If so, this is the problem that
HLS is designed to solve:

http://en.wikipedia.org/wiki/HTTP_Live_Streaming

H

On 9 May 2011 19:14, JP May <email@hidden> wrote:
> Dear Networking Crew / fellow sufferers:
>
>
>
> Now that the ZELL SOLUTION has changed the world,
>
> Next we're gonna start work on adpative framerate techology for networking, for iOS devices.
>
> So: when the device-device connection is running,
>
> the server will on-the-fly change the HZ at which the client(s) is running.
>
> The server will tune the framerate for all the clients on the fly, as the users are playing, to try to achieve the best and most solid result.
>
> So the server might command the client(s) to change to 20hz, 40 hz, 10hz, 100hz, whatever.
>
>
>
> I was wondering:  has anyone (everyone??) DONE THIS ALREADY ?
>
> Does anyone know of any libraries that look in to this topic ?
>
> Is this already passé and just another thing everyone has been doing behind my back unknown to me?
>
>
>
>
> Very best,
> Fat Johnie _______________________________________________
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References: 
 >Adpative Framerate Networking .. (From: JP May <email@hidden>)

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