Re: thumbnail and canvas render differences
Re: thumbnail and canvas render differences
- Subject: Re: thumbnail and canvas render differences
- From: "Micah Sharp" <email@hidden>
- Date: Wed, 30 May 2007 10:24:05 -0700
Hey guys, sorry to be silent, on vacation.
So yes, the 16 bit TIFF (link below) shows nasty results in 8 bit and 32 bit
float. An 8 bit TIFF is no problem in both 8 bit and 32 bit float.
All the built in (presumably GPU) effects look fine with both TIFFs, but we are
a CPU effect. Are there any built in CPU effects?
Let me know if there is anything else you need
from me.
Thanks,
Micah
----- Original Message -----
Sent: Thursday, May 24, 2007 11:24
AM
Subject: Re: thumbnail and canvas render
differences
On May 24, 2007, at 10:59 AM, Paul Miller wrote:
Darrin Cardani wrote:
I think it's a bug in your TIFF loader. Micah
told me he was in an 8 bit project, and everything worked fine with an 8
bit version of the TIFF file. Switching to the 16 version caused the
problem.
I don't think we can make that determination
without knowing whether his plugin is hardware or software. If it's
software, the problem could just be that the float path in his plugin is
not working correctly, or is expecting some different data than what we
pass. If it's hardware, then it looks more like a problem on our
end.
So putting a 16 bit TIFF image on an 8 bit project
will "promote" the effects to float? I wasn't aware of
that.
No, sorry. I misunderstood what you said the first time. I think I get it
now. I'd still be interested to see what it does with our built-in effects.
I'll give it a try later today and see what I find.
Darrin
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