GetTexture and glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, 0 )?
GetTexture and glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, 0 )?
- Subject: GetTexture and glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, 0 )?
- From: David Patrick Farmer <email@hidden>
- Date: Tue, 24 Jun 2008 13:25:55 -0500
Howdy!
I am trying to use FBOs with GetTexture method and have found ugliness. It may very well be an incorrect use but I need to understand how to make it all work in FxPlug!
Example Project Synopsis: Retrieve arbitrary frame from source layer. Render source layer to view, call glBindFramebufferEXT( GL_FRAMEBUFFER_EXT, 0 ) and clear view with arbitrary color. Why? Because the other noid has real FBOs. 9-) This was as clear cut as me thinks me could make the problem. If the bind framebuffer call is commented out, it all works. Why? Is it changing the context state somehow? Is it a masking issue of some sort?
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Attachment:
GetTexture.zip
Description: Zip archive
Thanks! David Farmer coreaudiovisual |
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