multi-input FxPlugins
multi-input FxPlugins
- Subject: multi-input FxPlugins
- From: "Kaitlyn Kincaid" <email@hidden>
- Date: Tue, 6 May 2008 15:21:22 -0400
I am attempting to write a simple shader for FxPlug that adds the value of two inputs together.. I have the ARB code, but I have been unable to find a good example of how to get two inputs in the actual FxPlug code.
the example I am looking at: In motion, the Bump Map filter is able to apply a bump mapping to a video from another sourse, however when I look at the Bumpmap.m file I have no idea how it does this... it's not even in an FxPlug style.
Does anyone know of any example code that shows how to use two (or more?) inputs in FxPlug? I've tried google, however my google-fu seems to only turn up retail software.
Kaitlyn
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