Re: Is it possible to create FxPlug to add Behavior Menu Item to Motion 3 ?
Re: Is it possible to create FxPlug to add Behavior Menu Item to Motion 3 ?
- Subject: Re: Is it possible to create FxPlug to add Behavior Menu Item to Motion 3 ?
- From: Darrin Cardani <email@hidden>
- Date: Mon, 6 Oct 2008 10:49:37 -0700
On Oct 6, 2008, at 10:27 AM, Robert Thompson wrote:
I'm new to this forum so don't hold it against me :-)
But I'm interested in developing an FxPlug to add Behavior Menu
options on Motion 3.
Specifically for a demonstration of Newtonian Gravity versus Quantum
gravity for a "simulation" to help visualize it.
Can someone point me in the right directions of the docs? I've read
the overview, but I've not seen a whole lot on adding Behaviors to
Motion 3.
I'm creating a Tutorial for a well-known Tutorial Portal, and the
concluding section is how to create your own Behaviors for Motion 3.
I know there's FxFactory, but I'd like to try it in XCode and FxPlug
SDK for Final Cut Studio 2 first.
But I can't find any info. or examples on this specific item.
It is not possible for 3rd parties to add behaviors to Motion. You're
only options are to write a filter or generator which simulates such a
thing, or to write an application which produces a Motion document
where you've generated all the keyframed data yourself.
Darrin
--
Darrin Cardani
email@hidden
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