Custom UI parameter in FxGenerator
Custom UI parameter in FxGenerator
- Subject: Custom UI parameter in FxGenerator
- From: Quincey Morris <email@hidden>
- Date: Mon, 20 Oct 2008 21:55:59 -0700
I've tried to add a custom UI parameter to a generator plug-in. The
associated custom view simply contains a button.
In FCP, the view shows up in the Controls tab of the Viewer. In
Motion, the view shows up in the Inspector, but in the HUD for the
plug-in the parameter shows as a (malfunctioning) slider instead.
If I replace my custom UI parameter setup with the code from the
Options Dialog FxPlug example, I get the same results, with the slider
in the HUD.
The Options Dialog example itself works, but it's a filter, not a
generator. I tried writing a filter with the custom UI parameter setup
from my generator, and it works correctly in the HUD display.
I can't think of any other differences, so I'm wondering if this is a
bug in generators only. Does anyone know anything about this, or can
anyone suggest some further testing to find out why the view is not
displaying in the HUD?
BTW, in Motion 'createViewForParm:' isn't being called for the HUD.
It's called for the first time when it's needed for the inspector. In
FCP, it's called once during startup, and then again when it's needed
for the Controls tab.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Pro-apps-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden