Re: Keyframe access
Re: Keyframe access
- Subject: Re: Keyframe access
- From: Patrick Sheffield <email@hidden>
- Date: Fri, 24 Apr 2009 14:01:29 -0700
While I can think of all kinds of fun things one could do with access
to this data (smoothing, etc), what I really need in FxPlug support is
a library of routines that provide the functionality available in
FxScript. I realize this is something that big time developers
probably don't need, but to the "casual" developer such as myself - I
just don't have the resources to write a huge library containing blur
routines/keying routines/blend mode routines/etc...
In fact, I really see no reason that there couldn't be a FxScript to
FxPlug compiler... That would aid migration ENORMOUSLY.
I understand that you're largely geared to supporting the big
developers, but thought I'd put my 2ยข in...
Patrick
On Apr 24, 2009, at 11:43 AM, Darrin Cardani wrote:
It was great to see several of you at NAB this week! I hope you all
had a great time and made a lot of money. :)
In talking with 3rd party developers about the future of the FxPlug
API, one thing that came up repeatedly was the need for an API that
allows access to the app's keyframe data.
[snip]
tion. I'm hoping we'll be able to implement it, but first we have to
design it and discuss it. :)
Thanks!
Darrin
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