Re: fxplugins generated by XCode standard templates not showing up in FCP
Re: fxplugins generated by XCode standard templates not showing up in FCP
- Subject: Re: fxplugins generated by XCode standard templates not showing up in FCP
- From: Steve Christensen <email@hidden>
- Date: Wed, 04 Feb 2009 09:29:30 -0800
The most likely problem is that you haven't generated new UUIDs for
the plugin and for the plugin's group. The project templates use
reserved UUIDs that FCP, FCE and Motion know about. When you launch
one of them you should see the following Console message if you
haven't yet changed the UUIDs:
The UUID of the plug-in "Test" is reserved, and will not be registered.
To correct this, edit the "uuid" entry in the plug-in's Info.plist
file.
If you look inside the plugin's info.plist file, you'll see some
comments that show you how and where to make the changes.
steve
On Feb 3, 2009, at 3:52 PM, Philipp Haindl wrote:
A strange problem - hope you can help.. I'm new to fxplugin and try
to experiment with this SDK.
When I compile the sample FXPlugins provided through the plugin
installation, the show up in Final Cut Pro.
Unfortunately, when I pick any FXPlugin from the "Standard Apple
Plugins" menu in XCode to write my own one, I'm able to compile the
generated project without any errors, but they don't show up in FCP...
Does anyone have a hint on this?
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