Where are we with camera/light access in FxPlugs
Where are we with camera/light access in FxPlugs
- Subject: Where are we with camera/light access in FxPlugs
- From: Matt Rhodes <email@hidden>
- Date: Tue, 17 Feb 2009 14:35:08 -0800
Hey Team.
A while back (April, 2007) Dave Howell asked what 3D info we'd like to
have access to in the FxPlug API.
A few developers responded with the expected answers (camera info,
light info, layer matrices), etc.
Can someone on the Apple team tell us where we stand on this?
I know that we can get (some/most) camera info and a layer's matrix,
but we're interested in a few more things.
A few questions:
- Can we get any 3D light info? We'd like to be able to mimic the
lights in our 3D scenes (so we can match the Motion scene's lighting).
- Can we get the transform of a particular (named?) layer - or can we
only get our own info? We'd like to allow a 3D object in our scene to
track a 3D object in Motion.
I know there are always changes in the works, so maybe someone can
comment on the above.
Thanks.
Matt Rhodes
Zaxwerks, Inc.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Pro-apps-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden