Re: Custom UI parameter using NSOpenGLView flickers on resize
Re: Custom UI parameter using NSOpenGLView flickers on resize
- Subject: Re: Custom UI parameter using NSOpenGLView flickers on resize
- From: Darrin Cardani <email@hidden>
- Date: Wed, 10 Nov 2010 10:40:48 -0800
On Nov 9, 2010, at 7:40 AM, Peter T wrote: I'm writing an FxPlug that's using a custom UI parameter - it's displayed correctly and it seems possible that it'll resize to fit the available space, however it does flicker (white) when I resize the canvas window, which to the right of the viewer window?
I've tried my custom view in a standalone app. and all seems smooth with resizing. Is there anything I need to know regarding using OpenGL inside an FxPlug plugin? I'm writing the plugin for Final Cut Pro.
Any tips or advice would be helpful.
Just as a test, what does the view do when shown in the inspector in Motion? Does it resize smoothly there?
Darrin
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