Re: Final Cut Pro getInputImage() returning up-side-down image?
Re: Final Cut Pro getInputImage() returning up-side-down image?
- Subject: Re: Final Cut Pro getInputImage() returning up-side-down image?
- From: Darrin Cardani <email@hidden>
- Date: Tue, 19 Oct 2010 12:40:48 -0700
On Oct 19, 2010, at 11:57 AM, Paul Miller wrote:
> On 10/19/2010 1:55 PM, Paul Miller wrote:
>> In response to a button (custom UIButton view) press I'm calling
>> getInputImage() to fetch the full-frame (progressive) image for the
>> current frame. The returned image has an orientation of top-left, but
>> it's actually up-side-down in memory. What did I do wrong?
>
> Oops - sorry for the C-style function format. I'm referring to the getInputBitmap method of the FxTemoralImageAPI.
Hmm.... it doesn't sound like you've done anything wrong. I can't imagine a situation where we would send you an upside down image and it would be correct. Could you file a bug about this?
Thanks,
Darrin
--
Darrin Cardani
email@hidden
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