Re: Point controls, parameter groups, and templates (oh my!)
Re: Point controls, parameter groups, and templates (oh my!)
- Subject: Re: Point controls, parameter groups, and templates (oh my!)
- From: Darrin Cardani <email@hidden>
- Date: Wed, 3 Aug 2011 15:25:07 -0700
On Aug 3, 2011, at 3:14 PM, Paul Miller wrote:
> After spending today getting a basic FxPlup up and running in the Motion/FCPX "environment" a couple of things jumped out:
>
> 1. there doesn't appear to be any way to edit point controls in FCPX interactively - all I see are type-in numbers and sliders. Is there a button or overlay I'm missing so I can just drag the point around?
Yes, there is. Make sure your footage is selected in the timeline, and that your effect is selected (by clicking on its title) in the inspector. Then you should get a round handle in the canvas (assuming the value of the point parameter's x and y are between 0 and 1, and you're zoomed all the way out).
> 2. I can't publish groups to FCPX. This makes it kind of confusing if I have a slider called "Amount" in the "Blur" group - it only shows up as Amount. Amount for what? This is likely to confuse users. But I hesitate to rename the slider as "Blur Amount" though since the "Blur" is redundant back in Motion (and FCP 7), where it sits happily inside the Blur group. I realize having groups of parameters may also confuse users, but having overly verbose parameter names could annoy other users (and me). I remember back when earlier FCP versions didn't have groups and I had to prefix everything with the group names. But now FCP 7 (and Motion) support them and I'll have to add a bunch of messy code to make it work both ways.
>
> Suggestions?
No suggestions other than what you've mentioned above. I think others have filed bugs against this, but I suggest you do, too.
> 3. on the whole template resolution issue, is the current recommendation to make templates at 1080P still the "right" one? Most of my effects are CPU based, and I don't like the idea of having the source footage always uprezzed to 1080P and processed at that size, if the source footage is only 720P or even wide DV. Adding multiple templates at different common resolutions is likely to confuse users. Having my effects take twice as long to render as they should is likely to annoy them. And then they'll rant that my effects are "slow", which annoys me.
>
> Thoughts?
This is another area where we have some bugs filed, but more would help. I'll also see if there's anything I'm missing about this, as I don't know everything about the template system.
Darrin
--
Darrin Cardani
email@hidden
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