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FxPlug 2: createTexture and createPBuffer
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FxPlug 2: createTexture and createPBuffer


  • Subject: FxPlug 2: createTexture and createPBuffer
  • From: Garrick Meeker <email@hidden>
  • Date: Fri, 24 Jun 2011 13:53:13 -0700

Are these documented in the missing docs?  Specifically, I'd like to know if createTexture's 'pixels' argument can be NULL (when the image isn't coming from memory), and what does createPBuffer do?  Obviously it's a GLuint not a CGLPBufferObj, but is this a framebuffer, renderbuffer, PBO?

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