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Re: CGFxPlug example problem
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Re: CGFxPlug example problem


  • Subject: Re: CGFxPlug example problem
  • From: Martin Baker <email@hidden>
  • Date: Mon, 27 Jun 2011 20:16:48 +0100

Hi Darrin

Any idea why this isn't working properly? Motion bug, SDK bug or another issue?

thanks

Martin Baker
www.digital-heaven.co.uk
www.twitter.com/digitalheaven
www.videospaceonline.com
www.finalcutters.com
------------------------------------------------------
Digital Heaven Ltd is registered in England and Wales
Company registration number: 3628396
Registered address: 55 Lynwood Drive, Worcester Park, Surrey KT4 7AE
VAT registration number: GB 736 0989 03

On 24 Jun 2011, at 17:10, Darrin Cardani wrote:

> Thanks for the update. I'll add the new info to the bug.
>
> Darrin
>
> On Jun 24, 2011, at 12:02 AM, Martin Baker wrote:
>
>> So I found out the error was specifying kCGImageAlphaPremultipliedFirst rather than kCGImageAlphaPremultipliedLast.
>>
>> This does stop the console errors but the result on screen is just a different type of garbage
>> https://skitch.com/martinjbaker/fgppd/2ndtest
>>
>> Same garbage pixels issue happens with the Scrolling Rich Text Example as well.
>>
>> thanks
>>
>> Martin Baker
>> www.digital-heaven.co.uk
>> www.twitter.com/digitalheaven
>> www.videospaceonline.com
>> www.finalcutters.com
>> ------------------------------------------------------
>> Digital Heaven Ltd is registered in England and Wales
>> Company registration number: 3628396
>> Registered address: 55 Lynwood Drive, Worcester Park, Surrey KT4 7AE
>> VAT registration number: GB 736 0989 03
>>
>> On 23 Jun 2011, at 19:46, Darrin Cardani wrote:
>>
>>>
>>> On Jun 23, 2011, at 10:52 AM, Martin Baker wrote:
>>>
>>>> I'm trying to get the CGFxPlug example running but not having much luck. It builds fine and appears in Motion 5 as a generator, but when I add it to a new project, rather than a red rectangle I get this
>>>> https://skitch.com/martinjbaker/fgj7w/cgfxplug
>>>
>>> This looks to me like a bug in the sample code. Please file a Radar for it. I suspect I know what the problem is. I'd bet that we're not properly setting up the CGContext for 32-bits per channel or something like that. (That's just a guess from looking at your picture - I haven't actually debugged it yet.)
>>>
>>> Darrin
>>> --
>>> Darrin Cardani
>>> email@hidden
>>>
>>>
>>
>
> --
> Darrin Cardani
> email@hidden
>
>

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  • Follow-Ups:
    • Re: CGFxPlug example problem
      • From: Darrin Cardani <email@hidden>
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      • From: Darrin Cardani <email@hidden>
References: 
 >CGFxPlug example problem (From: Martin Baker <email@hidden>)
 >Re: CGFxPlug example problem (From: Darrin Cardani <email@hidden>)
 >Re: CGFxPlug example problem (From: Martin Baker <email@hidden>)
 >Re: CGFxPlug example problem (From: Darrin Cardani <email@hidden>)

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