up-side-down image in Motion update
up-side-down image in Motion update
- Subject: up-side-down image in Motion update
- From: Paul Miller <email@hidden>
- Date: Mon, 23 Apr 2012 08:28:45 -0500
I notice that in the latest Motion update the image is up-side-down now
when using getInputImage (for custom UI preview purposes). Well,
technically it now matches the orientation field in the bitmap info -
but FCPX is still lying/doing it the old way.
1. can we get this fixed in FCPX soon?
2. what's the recommended way to detect the difference between
Motion/FCPX now so I can work around the problem?
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