FCPX parameterChanged crash
FCPX parameterChanged crash
- Subject: FCPX parameterChanged crash
- From: Paul Miller <email@hidden>
- Date: Sat, 07 Jan 2012 11:51:15 -0600
I have an effect with about a hundred parameters (works fine in Motion),
but only two of them are published in my .moef. One of the parameters is
a checkbox, that when clicked, causes parameterChanged: to get called.
The first thing I do is turn the checkbox back off (it acts as a
button). Then I launch a separate application with my custom UI and wait
for it to exit. Then I call CustomParamAPI->startAction:self and start
setting all the parameter values from values returned by my external
application, using the FxParameterSettingAPI_v2.
It gets to paramID 63 and then crashes way down in setFloatValue, in a
bunch of notification code which ends up calling "FFMotionEffect
channelParameterChanged:".
I've been able to successfully update a single parameter this way, but
not for this effect.
Is there a limit on the number of parameter ids (mine start at 1 and go
up from there)? Anything else that would prevent this from working?
Darrin - can I send you the plugin to try?
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