Re: C++ name collisions between plugins
Re: C++ name collisions between plugins
- Subject: Re: C++ name collisions between plugins
- From: Paul Miller <email@hidden>
- Date: Thu, 15 Aug 2013 12:32:39 -0500
- Organization: FXTECH
On 8/15/2013 11:46 AM, Paul Schneider wrote:
Are you sure the wrong code is being executed? If you have dSYMs loaded for both plugins, the debugger might be getting confused and showing you the wrong source file.
It has to be, since it's crashing when it *does* jump into the older
code, and NOT crashing when it *doesn't* jump into the old code. It
seems to be random.
I'm using Intel 12.0, for reasons relating to OpenMP. Another developer
suggested I try setting "-fvisibility-hidden=filename", which I will try
next.
As for how things are getting linked, the plugin is the only shared
object - all of my C++ code is compiled statically into the plugins.
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