Re: C++ name collisions between plugins
Re: C++ name collisions between plugins
- Subject: Re: C++ name collisions between plugins
- From: Stephen Bash <email@hidden>
- Date: Thu, 15 Aug 2013 14:19:06 -0400 (EDT)
----- Original Message -----
> From: "Paul Miller" <email@hidden>
> Sent: Thursday, August 15, 2013 2:07:21 PM
> Subject: Re: C++ name collisions between plugins
>
> > > I'm using Intel 12.0, for reasons relating to OpenMP. Another
> > > developer suggested I try setting "-fvisibility-hidden=filename",
> > > which I will try next.
> >
> > Just to be clear, the filename here is a text file listing the
> > symbols to hide, not the source or object file being compiled.
>
> Yuck. I already have visibility override #pragmas around the Objective
> C functions I want exposed. It would be a lot easier to just have
> "hide EVERYTHING *except* these 5 things).
I completely agree, but I was happy there was at least a workaround. Currently our list is about 400 entries long, and it's a pain to maintain. In this case nm is your friend (though it still requires hand editing).
Good luck!
Stephen
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