Re: Motion Image Depth
Re: Motion Image Depth
- Subject: Re: Motion Image Depth
- From: Darrin Cardani <email@hidden>
- Date: Mon, 12 Sep 2016 09:22:29 -0700
Starting with Motion 5.0 (I think?) all renders are 32-bit per channel when happening on the CPU or 16-bit per channel half float when rendering on the GPU. You can specifically request a different bit depth when using either the parameter API to retrieve an image from an image well or when using the temporal image API to request frames at different times. Note that if you request an 8-bit render of a 32-bit image, values < 0 or > 1 will be clamped to 0 or 1 (or really 0 or 255 in 8-bit).
Darrin
> On Sep 12, 2016, at 2:47 AM, Dieter Becker <email@hidden> wrote:
>
> Hi There,
>
> I have a question about this…
>
> We’ve created 3 tiff images in Photoshop and stored them separately as 8, 16, 32 bits respectively.
>
> Dragging any into Motion and logging the inputImage/outputImage bit depth during render or setup all yields 32 bit regardless..
>
>
> Should it not report 8, 16, 32 respectively.
>
> Is this a behavior of the FxPlug or Motion ?
>
>
> THanks
>
>
> Dieter
>
>
>
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