- (BOOL)renderOutput:(FxImage *)outputImage
withInfo:(FxRenderInfo)renderInfo
For a start I commented everything out and return YES.
The project builds fine, no warnings (except the documentation inside the SDK).
Then I link from products the .fxplug into /Library/Plug-Ins/FxPlug/
But pluginkit doesn't show the plugin. pluginkit -a finishes without a message. But still pluginkit -m doesn't list the plugin.
I can run the Application as well, but it shows only an empty window, as I didn't implement anything there.
How can I troubleshoot, why it is not showing up?
N.B. I had a version showing up, but then I realised, that my changes didn't have any effect, so I removed all traces by hand.
Now I tried to start over, but now I don't even see an empty plugin.
I used XCodes "New FxPlug project", so the GUIDs should be unique.
Thanks for help,
Daniel