Re: Learning Mac programming (WebObjects)
Re: Learning Mac programming (WebObjects)
- Subject: Re: Learning Mac programming (WebObjects)
- From: Ricardo Strausz <email@hidden>
- Date: Fri, 1 Aug 2003 16:04:19 -0500
Hola David,
On viernes, agos 1, 2003, at 01:57 America/Mexico_City, David Thorp
wrote:
Is WebObjects only for web apps, or can one develop a cocoa (Mac) or
C/C++ (Windows) client for a WebObjects engine or something like that?
I may not even have the terminology right for that question, but if
anyone can guess what I'm trying to say and give me ideas, I'm all
ears.
WO have an unsupported tech tu mix the best of both worlds: EOF and
Cocoa. But it is not for beginners (sorry!). A midle point may be
JavaClient apps, but neither this is for beginners. In fact, WO is not
for beginners (sorry again!)...
You better start with a "simpler" tool: Cocoa. Choose any language (I
prefere ObjC) and keep your self tight to it.
Also, in pursuing Cocoa for desktop app development, I understand that
Objective-C is the most popular method, but Java is still viable, and
indeed someone from the cocoa list suggested that Java is easier to
learn than C if learning from scratch. Can anyone on this list tell
me what the pros and cons of using Java instead of Obj-C for Cocoa
development, and is there any benefit in doing that if I intend to
develop multi user network apps in WebObjects.
I realy do not think that Java is easer than ObjC... Java is a "hard
type" language while ObjC is not; you can let lots of decisions to the
run-time insteed of the compiler... in short: you do not nead to cast
every single instance variable you use, you simply say that it is an
object.
Dino
http://homepage.mac.com/strausz
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