Re: Web Application: how to add ressources (images, CSS, javascript,...)
Re: Web Application: how to add ressources (images, CSS, javascript,...)
- Subject: Re: Web Application: how to add ressources (images, CSS, javascript,...)
- From: Art Isbell <email@hidden>
- Date: Tue, 26 Aug 2003 12:32:20 -1000
On Tuesday, August 26, 2003, at 11:49 AM, Dev WO wrote:
I'm already developing and designing websites, and I wanted to use WO
to be able to offer better solutions. So you think it's easier and
better to start a WO app than to customize a Direct to Web?
I don't know about "better", but there's a lot to learn with WO.
Direct to Web uses a rules system to lay out its pages. This rules
system isn't used in a regular WO app. So my feeling is that to learn
the rules system in addition to WO's Java API just adds more to learn.
That's just my personal opinion. Others may disagree.
Any place to look to have a look to an already written code (I didn't
do any programming for a long time;))?
What do you mean with this WOPetStore?
There are several WO example projects in
/Developer/Examples/JavaWebObjects including PetStoreWOJava which
includes a shopping cart. However, PetStoreWOJava is a big, complex
project. But its shopping cart is fairly well separated, so you should
be able to ignore most of the project if you want to concentrate on the
shopping cart implementation.
-What do you think of EO Modeler?
It's a nice object-to-relational modeler that supports defining fetch
specifications and other database access features that minimize the
amount of Java code that one must write.
how do you use it in your own project?
I create an eomodel of the database that I will use in my project. I
add this eomodel to my project or to a framework if more than one
project will share this eomodel. It will be loaded automatically into
a WO app, so there's nothing that you need to do to use it in your
project. Read _Using EOModeler_
(http://developer.apple.com/documentation/WebObjects/UsingEOModeler/
index.html).
Aloha,
Art
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